Kyra Succubus
New member
Does anyone else have the irritating problem of some SPC files for SNES and Super Famicom having a fade-in by default? It's a hassle dealing with this when I'm recording a chiptune to save as a WAV or MP3 (i do it myself and don't like converters). If so, does anyone know how to get rid of it, or is it something pre-programmed in the chiptunes for those systems?