//this is a Translhextion extension of Thingy Table functionality
//the specified byte will be displayed in the highlight color
//an unlimited number of these is supported though only single bytes are allowed
BOOKMARKS
Bookmarks are helpful when you want to save a ROM address so you
can go back to it later.
You can make bookmarks by directly editing the table file.
The bookmark will look like this:
(80600h)Text Block 1
The number is the address, text is the description.
//table bookmarks are loaded to the bookmarks menu automatically
when a table is loaded
//any bookmarks added during program operation are saved to the
table file
//any bookmarks removed during program operation are removed from
the table file
SCRIPT DUMPING
If you are thinking of dumping something more than once, i would
suggest
making a script dump bookmark.
A script dump bookmark will look like this:
[80600h-8D600h]Dialogue Block 1
the first number is the beginning, the second number is the end,
and the text
is the name.
//script dump bookmarks are loaded to the script menu
automatically when a table is loaded
SCRIPT INSERTION
Add a "insert bookmark" line to your .tbl file. Example:
{80600h-FF4dump.txt}Dialogue Block 1
^^^^^^ The address to insert the script to.
^^^^^^^^^^^ The filename to get the script from.
^^^^^^^^^^^^^^^^ Description of the "insert bookmark".
//insert bookmarks are NOT supported because you can make a
regular bookmark and insert
//from there
Pointer calculations
in addition to script insertions, you can insert updated pointer
tables as
well. first, make your insert bookmark and have that all set up.
Next, you
need to add another line in your table file that looks like this:
&CE804h-200h
Thingy includes support for two types of pointers: standard
pointers and
relative pointers.
For standard pointers:
The first address is the beginning location of your table file.
The second
address is the size of the header (For NES games this is 10h, for
SNES games
this is 200h.)
For relative pointers:
Same as standard pointers except make the header size 0.
//no part of this is supported because I don't understand it but
I'd love to implement it.
//If you know about this, refer to Can you help?