The sprite viewer can be used to view any sprite currently loaded in OAM (Object Attribute Memory). |
||
Selects the sprite to view. | ![]() |
Displays information about the currently selected sprite. This information is read-only, use the memory editor to modify a sprite. |
The graph indicates which OAM entries are in use. Occupied entries are black, red indicates the sprite being viewed, and others are in white. | ![]() |
|
Displays this page. | ![]() |
Copies the preview image to the clipboard. |
Save the preview image to a file. |
The sprite shown in this screenshot was from Booze, entered in the 2002 gbadev.org contest.
Copyright © 2001 to 2003, Bottled Light, Inc.